Wednesday, October 27, 2021

M.M. Kin Video Game Review - Final Fantasy V

Look at that! More elemental crystals! We must save the four crystals again or the forces of darkness will take over the world!

Wait... didn't we already do this before? Three times already, if I recall... in FFI, III, and IV. Wow, these crystals must be super-important!

But the game is still good. The storyline is unique enough from previous ones that despite the thing with the Crystals, it doesn't feel like some boring rehash. The Jobs system is back, and impvoed, so that skills you learned from one job path can be chosen/retained even if you choose a different path, so you can be a Thief who knows White or Black magic, or a Mage with physical fighting skills (i.e. Monk or Knight) which makes it pretty awesome.

This is a pretty fantastic installment in the series, with five characters with stories that fit well into the main story, and the artwork and gameplay is pretty fantastic. FFIV had some pretty great graphics, but it was in SNES' earlier days, FFV came along when SNES was improving in its graphics and I loved the designs of some of the bosses/villians.

The Gameboy Advance remake is pretty much what you'd expect from the updated versions of these games - you get bonus dungeons, but also several new Job designations. This game has a certain complecity in its story and world that exceeds FFIV and I wholeheartedly recommend it to FF fans.

Grade

FF5 (SNES version) A-

FF5 (GBA remake) A

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